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 /*
  *  MoMEMta: a modular implementation of the Matrix Element Method
  *  Copyright (C) 2016  Universite catholique de Louvain (UCL), Belgium
  *
  *  This program is free software: you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation, either version 3 of the License, or
  *  (at your option) any later version.
  *
  *  This program is distributed in the hope that it will be useful,
  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
 
 #pragma once
 
 #include <Math/Vector4D.h>
 
 #include <functional>
 #include <vector>
 
 using LorentzVector = ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double>>;
 using LorentzVectorRefCollection = std::vector<std::reference_wrapper<const LorentzVector>>;
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